This video is part of a collection of eight documentary shorts featuring medically-different children from across the UK. What really makes them (and their friends) different from most kids I know personally is how active and proactive they are, and how they eat yummy foods and play popular sports in different ways than normal!
I love watching little pixel-people scuttling about on the screen with single-minded purpose. They are the most uncomplicated people you will find: monosyllabic but demonstrative, like when they express anger, success, happiness or experience death. *thud*. game over. They are always busy, and in a hurry to get somewhere; and they feel the need to do things faster than we do in real life. You will never find a character idling away. I think there's a valuable lesson there (among other valuable lessons that I won’t get into today)!
Many years ago, I wrote down the walking speeds of many characters: the thief in Lode Runner, Donkey Kong, Mario... and compared them to that of the average human walking speed, keeping in mind different physical criteria (like size of characters, dimensions of their world, proportionate distances etc...)! My assessment may not have been mathematically accurate, but it was my way of celebrating the speed at which things happened in games! And overtime, all this interaction with video game characters in their two-dimensional worlds that allowed them to defy the laws of physics convinced me that they are definitely on a different time-space continuum and were messing up my circadian rhythm, if you will. You are forced to react to things hurled at you faster than you would otherwise, so you get into a zone by shutting off the world around you that’s moving slower, so that you can focus and channel your telekinetic abilities. And that also explains why games make you forget hunger, sleep and other biological needs. Even now, I find myself humming chiptunes when I am crunching numbers, doing mechanical work, or running to get to some place quick. They've proven to get the job done better.
Technically, all video games and movies we watch online are pixels moving on the screen (which is astounding when you think of it like that), but, the 8-bit style is more evidently so because of its straight-liney, hard-edgy, square-boxey aspects, and limited color palettes. Everything is pared down to the very basic, where a single dot is the difference between a man or a woman, anger or joy, and it still retains that evocative, and sometimes garish sensibility. The same goes for music, which is pared down to its basic frequencies. It reminds me of the type of rules-based traditional art I grew up learning in India. And it is also the same reason why I am drawn to LEGO!
Today, the 8-bit style has evolved beyond its humble gaming-days, when it was limited by a single-purpose. It is a goldmine of artistic possibilities for both the visual and music world! There is a profundity in the idea that what we see and what we hear both come from the exact same place! It changes how we think about art.
Cinefix’s 8-bit (and 16-bit) movies are fun because they compress popular movies (including some challenging ones) into two-minute videos (some adapted faithfully, like Hunger Games, and some reinterpreted very well, like Inception). And part of the experience is in guessing which games inspired each movie, and seeing the familiar games role-play our favorite movies. Fanboys will not be disappointed. And while you are at it, also check out some cool movie gifs by Pixelwood.
This short is in Hindi, and does not have subtitles, but it is fairly self-explanatory, and has a predictable, albeit reductive ending!
On the issue of self-defense, I have, and I suspect a lot of women have wondered if self-defense works against sexual assault. This 77-page report published by the National Institute of Justice suggests that struggling against the attacker is better than cooperating. Some self-defense techniques have shown to have reduced the risk of rape by more than 80% compared to nonresistance; and to have also helped victims with mental health recovery post-rape.
This is great advice. But, many can't seem to see beyond women having to find the resolve within themselves to deal with sexual harassment. Moreover, sexual harassment needs to be seen as, and dealt with, in the same law enforcement capacity by the police, as any other cognizable crime, like murder or kidnapping. If a locality has a lot of murder incidents, the solution is not to simply teach all the residents karate, but to increase surveillance, patrols, and other enforcement efforts, in addition to educating people on protecting themselves and respecting human dignity!
I always watch these short films on sexual harassment in the hope that they will show us something other than women standing up for themselves or arguing that they are not to blame for sexual harassment; not because these are not important, but because, by now, we should have moved beyond this to a more reasonable world!
Some of Art is about making us either experience or overlook the contradictory nature of human imagination; that it is boundless, but boundless within its limits. For instance, when a blind person imagines color or a deaf person imagines melody, their mind’s eye fails to capture what their senses have not experienced; likewise, sighted and hearing people fail to find the vocabulary needed to describe color and melody to them. Our imagination is ostensibly limited when it comes to translating our literal world for those who don’t perceive it the same way as us. But, when we attempt to overcome this limitation by transforming the literal to nonliteral, we consciously enter creative space. We are persuaded by the boundlessness of imagination, and the possibility that the blind and the deaf can appreciate color and melody!
I think of all art forms the same way as I do our many senses. Each art form has singular, non-replicable qualities, same as each of our senses. And when we appreciate an art form using other art forms, we do so the same way that a blind person appreciates color using his other capacities. Consider a realistic painting of a sculpture. Even at its realistic best, it is still a painting, and not a sculpture. Its textures and temperatures have been replaced by something alien; the three-dimensional cold marble stone is now a flat oil on canvas. But, the sculpture as the painting adds a new dimension to its existence, that can only be appreciated when we contemplate why a realistic painting of a sculpture was made to begin with!
Of all art forms, I think of cinema as the one with superpowers. Because, it comes closest to sincerely reproducing other art forms, while making it near impossible for other art forms to reproduce it! For instance, when one watches a recording of a stage drama, a musical performance, or a dance recital, there is little information lost between watching the actual event and the recording on screen. When one scans each page in a book, and plays them on screen page by page, they are able to access its content just as in a book. The only things lost in these experiences are the intrinsic qualities, like the ambience of the theatre, the experience of dressing up for the event, the smell of the book, and the foibles peculiar to the medium such as dog-earing pages, or holding the chapter’s end page while reading!
But, most of our obsession and creative challenge with cinema is not with reproducing another art form, but overcoming reproduction, and taking advantage of the unique qualities of the medium that make it different from the other art forms. Every art form has special qualities that cannot be replicated into another medium. Those qualities are best perceived in the interpretative space, where the narrative is either fragile and does not provide the basis for the piece; or where it moves away from the recognizable world. Cinema is the only art form where one can truly reside in both the traditional and the interpretative narrative spaces at once; and the world can be both recognizable and alien. It is truly free of being realistic, and even when it depicts reality, it is not dependent on the chronological order of the story or the relative values of duration. One can travel any length of time and distance as quickly or as slowly as they choose! One can reproduce the world of their subconscious, their dreams, their thought processes, not truthfully, but sincerely; like Michel Gondry.
His work is on a different register, but it still feels familiar; like he means to express actual functioning of thought, or use his illusory world to explain the real world. He manipulates reality and shows us something visceral using a cinematic vocabulary that cannot be translated. But, it speaks to us personally and reverberates through our sensations, so that everything about this world that makes up our reality is on a new trajectory. In his world, people can inhabit many time-spaces at once, they can choose their own speed of movement, get lost in their imagination, liberate what is repressed, fall through different rabbit holes to new worlds and new scenes, and mingle the known with the unknown. It is oneiric, mimetic, self-evident and revelatory all at once. His work is inspired by dreams and music, it is made of rhythmic images, and celebrates the spectacular power of fragments and cinematic continuity.
Canudo thought of cinema as "a painting and a sculpture developing in time, as in music and poetry, which realize themselves by transforming air into rhythm for the duration of their execution". That’s what I think of Gondry’s music videos.
The filmmaker, Patrick Jean says Simpsons is his main inspiration for this film. Oil is the new beer!
Also see his other films on his website. My favorite is Pixels, which is being adapted by Sony Pictures/Columbia for the big screen; it's a much awaited film for those of us born in the 8-bit era.
It said on the FMX 2013 website that the motto this year is "lean, smart and agile". Tee hee.
David Attenborough believes that TV naturalists could become extinct and be replaced by YouTube amateurs. That made me wonder what 18th and 19th century naturalist explorers might have thought of the very idea of a TV naturalist!
While I enjoy Attenborough 60 Years in the Wild this weekend, I leave you with this Guillermo García Carsí's pilot for a spoof series on creatures doomed to extinction. Even Attenborough might enjoy Doomed.
You can see some clips from Attenborough's 60 years series on their official website , and maybe that will tempt you to buy the full copy.