A Workshop on Making Deviled Eggs

Batman Turns 75


Batman Beyond (2014)

How many characters can you name at the end of this video?


Also see Bruce Timm's Batman: Strange Days

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Pix Sell!


8-Bit Cinema (2013 - 2014)


I love watching little pixel-people scuttling about on the screen with single-minded purpose. They are the most uncomplicated people you will find: monosyllabic but demonstrative, like when they express anger, success, happiness or experience death. *thud*. game over. They are always busy, and in a hurry to get somewhere; and they feel the need to do things faster than we do in real life. You will never find a character idling away. I think there's a valuable lesson there (among other valuable lessons that I won’t get into today)!

Many years ago, I wrote down the walking speeds of many characters: the thief in Lode Runner, Donkey Kong, Mario... and compared them to that of the average human walking speed, keeping in mind different physical criteria (like size of characters, dimensions of their world, proportionate distances etc...)! My assessment may not have been mathematically accurate, but it was my way of celebrating the speed at which things happened in games! And overtime, all this interaction with video game characters in their two-dimensional worlds that allowed them to defy the laws of physics convinced me that they are definitely on a different time-space continuum and were messing up my circadian rhythm, if you will. You are forced to react to things hurled at you faster than you would otherwise, so you get into a zone by shutting off the world around you that’s moving slower, so that you can focus and channel your telekinetic abilities. And that also explains why games make you forget hunger, sleep and other biological needs. Even now, I find myself humming chiptunes when I am crunching numbers, doing mechanical work, or running to get to some place quick. They've proven to get the job done better.

Technically, all video games and movies we watch online are pixels moving on the screen (which is astounding when you think of it like that), but, the 8-bit style is more evidently so because of its straight-liney, hard-edgy, square-boxey aspects, and limited color palettes. Everything is pared down to the very basic, where a single dot is the difference between a man or a woman, anger or joy, and it still retains that evocative, and sometimes garish sensibility. The same goes for music, which is pared down to its basic frequencies. It reminds me of the type of rules-based traditional art I grew up learning in India. And it is also the same reason why I am drawn to LEGO!

Today, the 8-bit style has evolved beyond its humble gaming-days, when it was limited by a single-purpose. It is a goldmine of artistic possibilities for both the visual and music world! There is a profundity in the idea that what we see and what we hear both come from the exact same place! It changes how we think about art.

Cinefix’s 8-bit (and 16-bit) movies are fun because they compress popular movies (including some challenging ones) into two-minute videos (some adapted faithfully, like Hunger Games, and some reinterpreted very well, like Inception). And part of the experience is in guessing which games inspired each movie, and seeing the familiar games role-play our favorite movies. Fanboys will not be disappointed. And while you are at it, also check out some cool movie gifs by Pixelwood.

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